Place pills on the board horizontally and vertically.
Surround a pill with 4 pills of the same color to destroy it and all connected pills.
Try to clear the board to win.

Mouse controls:
Left click = Place pill
Right click = Change pill color

The following font is used in this game:
https://fonts.google.com/specimen/Press+Start+2P

Comments

Log in with itch.io to leave a comment.

(-1)

"start button" at beginning, left mouse button, and right mouse button, so its 3 buttons

(1 edit)

Thank you. I thought the limitation was about physical buttons.

Otherwise wouldn't be any clickable/selectable area have to be considered a button?

Even if I implemented a "Click anywhere to start" instead of a button in the beginning, it technically would have been a button the size of the screen, right?

But maybe I'm just tired. :D

(-1)

You could have just made it start on timer. i used that mechanic in my game  to get around " no button"

Chrome unfortunately requires at least one click to activate audio in games made with Godot:

"Chrome restricts how websites may play audio. It may be necessary for the player to click or tap or press a key to enable audio."
Source: https://docs.godotengine.org/en/stable/getting_started/workflow/export/exporting_for_web.html

(1 edit) (+2)(-1)

I found an official answer to this: 
https://itch.io/jam/mini-jam-66-sweets/topic/1038881/question-about-buttons

The limitation is only about physical buttons, so menu buttons shouldn't be a problem. :D